using UnityEngine;
using System.Collections;

public class SceneChange : MonoBehaviour {
	
	
	int ActualScene;
	
	void Start () {
		ActualScene = Application.loadedLevel;
		
	}
		
	void Update () {
		if(Input.GetKeyDown(KeyCode.N)){
			Application.LoadLevel(ActualScene+1);
		}	
	}
	
	/*void OnGUI () {
		if (GUI.Button (new Rect (10,10,150,100), "Hi I am a textBox")) {
			print ("You clicked the button!");
		}
	}
	*/
}
